
public class PlayerBow extends Player 
{
	//bowstr is the str of the weapon + player str
	//same for all other things
	static int bowStr = str + Bow.str;;
	int bowSpeed = speed + Bow.speed;;
	int bowDef = def + Bow.def;;
	
	static void attackbow()
	{
		System.out.println("You shoot your bow!");
		Monster.health = Monster.health - bowStr;
	}
	
	static void attackboss()
	{
		System.out.println("You shoot your bow!");
		MonsterBoss.health -= bowStr;
	}
	
	static void attackfinalboss()
	{
		System.out.println("You shoot your bow!");
		Finalboss.health -= bowStr;
	}	
	static void attackhardmonster()
	{
		System.out.println("You shoot you bow!");
		HardMonster.health -= bowStr;
	}
	
	/*static void attackmonster()
	{
		System.out.println("You shoot your bow!");
		Monster.health -= bowStr;
	}*/

}
	


